EyeSix Games

Sheffield Based App Developers

Addicted to Spelling – A Word Puzzle Game for Android, iPhone and iPad

Addicted to Spelling is my new word puzzle game. It’s quite a lot like a cross between Addicted to Words (another game of mine – hence the naming convention), SpellTower and Cut the Rope. The basic premise is pretty simple – you spell 3-8 letter words on a 3D tower of letters. You can trace up, down, left, right and diagonally and change direction at any time. You can even go round corners! Bigger words score more, words with more exotic letters score more.

Each level has a goal, which usually involves reaching a set score in a given time or number of moves. Some levels require you to get a certain number of words of a particular length. Each level can be played at 3 different difficulties to add to the challenge!

In the first release, there are 104 levels, making a total of 312 stars to earn, of which the first 26 (A-Z) are completely free.

There are 2 power ups available to make life a little easier, Swaps and Kills. Swaps allow you to swap the position of any two letters and kills destroy any single letter. Completing a level gives you a bonus of either an extra play, an extra swap or an extra kill. When you play, you are given 6 plays completely free, which recharge at a rate of about 1 every 15 minutes.

Addicted to Spelling is available on iPhone and iPad here And Android here!

PS, I’m aware that Facebook integration isn’t working properly yet – Facebook rejected it as 2 of the images they ask for didn’t have the app title in prominently enough… And a webview method I used to login looks slightly wrong. It requires a whole new app version to fix, but I’m working on it! :-)

First Formula Racing – Not a Formula 1 game…

First Formula Racing is not an F1 game. It might have a passing resemblance to the roster names, the team colours might seem similar, but I promise you, Formula One and the FIA have nothing to do with it… Which is pretty obvious if you actually play the game…

First Formula Racing

It is, however, a touch focused racing game with a bit of a difference to other titles. I was working on an update/sequel to AJM, and I wanted to bring it a new flavour. Then I got hold of New Star Soccer and lost my life to it for a little bit. It was almost exactly perfect, and made me think about how games could be structured on mobile to be more passive activities. I redesigned what I had to fit this new aesthetic, and created a formula one racing simulator. Then I took my old game to pieces, and added it back in on top of the simulation.

First Formula Racing

Nothing about this game is perfect. The number of flaws I can pick out will probably be about 100 times longer than the flaws you will notice (though you’ll definitely notice them) but I think it’s fun. It will also get better over the next few months. I plan to add (in this order, but might not get round to doing them all, depends how many people buy it):

    Weather (Rain should be and is a massive part of Motorsport)
    More tracks (Ideally, individual corners for each race, especially street circuits)
    Team management

And also fixing the bugs… The first one being the overall standings one. You’ll know it when you see it…

Hopefully some people will enjoy this game for what it is. It’s not supposed to change your life – just pass a bit of time!

(This app is currently unavailable, but will be relaunched soon)

Trace: A Love Story

Trace is an experimental app that I hope to evolve over the coming months. It’s my attempt at bringing storytelling and emotion to a genre that tends to lack it. Which is odd, as most word game people love reading, love stories and generally spend a lot of time in other peoples’ worlds…

I’ve also tried to open up the storytelling process to the players as well. For me, this is to try and involve people more deeply than they normally would be.

I don’t expect everybody to like what I’ve tried to accomplish with this one. I don’t think I’ve even managed to accomplish much with it. I’m just hoping a few people like it. The more people play, the more money I can donate to the British Heart Foundation. They’re going to be getting around 20% of what the app makes (after Apple’s rather large cut), which I’ll publish as and when it is paid to me. It might swing a couple of percent either way depending on how much the tax man takes, but I’ll tell anybody that asks exactly where the money goes!

Anyway, on with the links!

(This app is currently unavailable, but will be relaunched soon)

Addicted to Words

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